Providence
Providence
1.) The character gains 1 point in mastery in all spells.
2.) The character can change what spell is granted to him once per day. This must be chosen before his final spell has been cast.
3.) The character may roll a 1d20 and replace any roll he can see with that roll twice per day.
4.) Bonuses to and from getting aid are increased to +3.
5.) The characters will score and maximum are increased by 2.
1.) The character gains 1 point in mastery in all spells.
2.) The character can change what spell is granted to him once per day. This must be chosen before his final spell has been cast.
3.) The character may roll a 1d20 and replace any roll he can see with that roll twice per day.
4.) Bonuses to and from getting aid are increased to +3.
5.) The characters will score and maximum are increased by 2.