Mixed Combat

Mixed Combat
1.) The character gains a +1 bonus to AP and damage when he strikes with a melee and ranged attack in one round.
2.) When attacked with a melee attack after a ranged attack by this character a target must succeed on a strength save or gain the second step in the positioning condition. This may only affect a target once per round.
3.) When attacked with a ranged attack after a melee attack by this character, a target must succeed on an intelligence check or immediately fail any concentration save. This may only affect a target once per round.
4.) Actions to attack may also be spent moving.
5.) The character gains +2 to his dexterity score and maximum.