Identifier
Identifier
1.) The character can gain the following information about a creature. Total wounds, attributes, skills, class, specials, extras. The character determines one of the previously stated attributes as a standard action.
2.) The character gains access to the identify spell if he doesn’t already have it. If he already knows the spell, he gains 1 point of mastery in it.
3.) The character gains a +3 bonus to all deduction checks, as well as knowledge checks to identify spells.
4.) The character can spend his standard action identifying to choose between applying a penalty -2 to the enemy’s AR, attribute, attack, or one ability they possess. This effect does not stack, and only one such penalty may be in place on a creature at a time.
5.) The character gains +2 to his intellect score and maximum.
1.) The character can gain the following information about a creature. Total wounds, attributes, skills, class, specials, extras. The character determines one of the previously stated attributes as a standard action.
2.) The character gains access to the identify spell if he doesn’t already have it. If he already knows the spell, he gains 1 point of mastery in it.
3.) The character gains a +3 bonus to all deduction checks, as well as knowledge checks to identify spells.
4.) The character can spend his standard action identifying to choose between applying a penalty -2 to the enemy’s AR, attribute, attack, or one ability they possess. This effect does not stack, and only one such penalty may be in place on a creature at a time.
5.) The character gains +2 to his intellect score and maximum.