Divine Will
Divine Will
1.) The character receives at least the higher average when healing and being healed by spells and abilities.
2.) The character receives an additional +1 bonus to knowledge religion, nobility, and persuasion.
3.) The character may sacrifice 1 wound for 1d4 mana once per minute.
4.) The character gains 10 mana.
5.) The character's will score and maximum are increased by 2.
1.) The character receives at least the higher average when healing and being healed by spells and abilities.
2.) The character receives an additional +1 bonus to knowledge religion, nobility, and persuasion.
3.) The character may sacrifice 1 wound for 1d4 mana once per minute.
4.) The character gains 10 mana.
5.) The character's will score and maximum are increased by 2.