Worldfire

Source: Elaris Unbroken

5th Edition
You invoke the end of all things by fire, reducing the battlefield and all who stand upon it to cinders and ash, burning away even the Tides themselves. Each creature, including you, within 120 feet must make a Constitution Saving Throw. On a Failed Save, the creature's Hit Points are reduced to 1, it loses all Temporary Hit Points, and if the target was Concentrating, its Concentration ends.   On a successful Save, a creature resists the spell's full annihilation. That creature takes 12d12 Fire damage, but otherwise retains its Temporary Hit Points. This spell cannot reduce a creature's Hit Points below 1 in this way.   The affected area of this spell becomes a Dead-Magic Zone for 1 year.   A creature immune to Fire damage must still make the Saving Throw, taking the other penalties on a failure, but not losing Hit Points or Temporary Hit Points.
 

This is a rare option

This option requires special permission to take. In the case of spells, psionic powers, and similar options, this option must be found in the world and cannot be taken upon level-up.

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Spell Descriptors
Fire, Rare
2nd Edition
School
Evocation
Level
ANSWER
Range
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Save
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Duration
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Components
V, S, M (A pinch of ash from a phoenix's final immolation)
AoE
ANSWER
Casting Time

 
5th Edition
School
Evocation
Level
Sorcerer 9, Wizard 9
Casting Time
1 Action
Range
120 Feet
Components
V, S, M (A pinch of ash from a phoenix's final immolation)
Duration
Instantaneous

 
Pathfinder 2e
School
Evocation
Tags
ANSWER
Traditions
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Cast
Range
120 Feet
Defense
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