Memory Hole
Effect
5th Edition
A creature you can see within range must make an Intelligence saving throw. On a failure, the target takes 1d4 psychic damage and you are invisible to the target until the end of your next turn.
This power's damage increases by 1d4 when you reach 5th level (2d4), 11th level (3d4), and 17th level (4d4).
This is a rare option
This option requires special permission to take. In the case of spells, psionic powers, and similar options, this option must be found in the world and cannot be taken upon level-up.
This is a stub
This article will be expanded upon in the future
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