Live Wire
5th Edition
3.5th Edition
AD&D 2e
Pathfinder 2e
You conjure up a length of razor sharp copper filament humming with electrical current that strikes out at your foe. Make a melee spell attack against a creature in range. On a hit, the target takes 1d4 Slashing damage and 1d4 Lightning damage.
The spell's Slashing and Lightning damage increase by 1d4 when you reach 5th level (2d4), 11th level (3d4), and 17th level (4d4).
You conjure up a length of sharp copper filament humming with electrical current that strikes out at your foe. The wire deals 1d4 slashing damage and 1d4 electricity damage, depending on your spell attack roll against the target's AC.
Critical Success The target takes double damage and 1d4 persistent electricity damage.
Success The target takes full damage.
Failure The target takes the electricity damage, but not the slashing damage.
Critical Failure The target is unaffected.
Heightened (+2) The slashing damage, initial electricity damage, and persistent electricity damage on a critical hit each increase by 1d4.
Success The target takes full damage.
Failure The target takes the electricity damage, but not the slashing damage.
Critical Failure The target is unaffected.
Heightened (+2) The slashing damage, initial electricity damage, and persistent electricity damage on a critical hit each increase by 1d4.
This is a rare option
This option requires special permission to take. In the case of spells, psionic powers, and similar options, this option must be found in the world and cannot be taken upon level-up.
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2nd Edition
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3.5th Edition
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4th Edition
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Pathfinder 2e
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