Ignite
5th Edition
You ignite a searing fire on a creature you can see within range, which must make a Dexterity saving throw. On a failure, the target takes 2d6 fire damage and begins Burning for 1d6 damage. The fire can be extinguished only be the target creature using an action to repeat the saving throw, putting the fire out on a success. On a success on the initial saving throw, a target takes half as much damage and doesn't catch on fire.
This is a rare option
This option requires special permission to take. In the case of spells, psionic powers, and similar options, this option must be found in the world and cannot be taken upon level-up.
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This article will be expanded upon in the future
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