Healing Word
A creature of your choice that you can see within range regains Hit Points equal to 1d4 plus your spellcasting ability modifier. This has no effect on Constructs. If cast on an Undead creature, the target must make a Charisma saving throw, taking 1d6 positive energy damage on a failure, or half as much on a success.
At Higher Levels. When you cast this spell using a higher level spell slot, increase the healing by 1d4 for each spell level above its base level, and the damage to Undead creatures by 1d6 for each spell level above its base level.
This is a rare option
This option requires special permission to take. In the case of spells, psionic powers, and similar options, this option must be found in the world and cannot be taken upon level-up.
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