Healing Word

A creature of your choice that you can see within range regains Hit Points equal to 1d4 plus your spellcasting ability modifier. This has no effect on Constructs. If cast on an Undead creature, the target must make a Charisma saving throw, taking 1d6 positive energy damage on a failure, or half as much on a success.   At Higher Levels. When you cast this spell using a higher level spell slot, increase the healing by 1d4 for each spell level above its base level, and the damage to Undead creatures by 1d6 for each spell level above its base level.

This is a rare option

This option requires special permission to take. In the case of spells, psionic powers, and similar options, this option must be found in the world and cannot be taken upon level-up.

This is a stub

This article will be expanded upon in the future

This is a
Good Article
Table of Contents

 
Spell Descriptors
Healing
2nd Edition
Level
ANSWER
School
ANSWER
Range
ANSWER
Save
ANSWER
Duration
ANSWER
Components
ANSWER
AoE
ANSWER
Casting Time
ANSWER

 
3.5th Edition
Level
ANSWER
Components
ANSWER
Casting Time
ANSWER
Range
ANSWER
Effect
ANSWER
Duration
ANSWER
Saving Throw
ANSWER
Spell Resistance
ANSWER

 
4th Edition

 
5th Edition
Level
Cleric 1, Druid 1
Casting Time
1 Bonus Action
Range
60 Feet
Components
V
Duration
Instantaneous

 
Pathfinder 2e
Tags
ANSWER
Traditions
ANSWER
Cast
Range
ANSWER
Defense
ANSWER

 

Comments

Please Login in order to comment!