Gate

5th Edition
You conjure a portal linking an unoccupied space you can see within range to a precise location on a different Plane of Existence. The portal is a circular opening, which you can make 5 to 20 feet in diameter. You can orient the portal in any direction you choose. The portal lasts for the duration.   The portal has a front and a back on each plane where it appears. Travel through the portal is possible only by moving through its front. Anything that does so is instantly transported to the other plane, appearing in the unoccupied space nearest to the portal.   Deities and other planar rulers can prevent portals created by this spell from opening in their presence or anywhere within their domains.   When you cast this spell, you can speak the name of a specific creature (a pseudonym, title, or nickname doesn't work). If that creature is on a plane other than the one you are on, the portal opens in the named creature's immediate vicinity and draws the creature through it to the nearest unoccupied space on your side of the portal. You gain no special power over the creature, and it is free to act as the GM deems appropriate. It might leave, attack you, or help you.
 

This is a rare option

This option requires special permission to take. In the case of spells, psionic powers, and similar options, this option must be found in the world and cannot be taken upon level-up.

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2nd Edition
School
Conjuration
Level
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Range
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Save
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Duration
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Components
V, S, M (A diamond worth at least 5,000 gp)
AoE
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Casting Time

 
5th Edition
School
Conjuration
Level
Cleric 9, Sorcerer 9, Warlock 9, Wizard 9
Casting Time
1 Action
Range
60 Feet
Components
V, S, M (A diamond worth at least 5,000 gp)
Duration
Concentration, Up to 1 Minute

 
Pathfinder 2e
School
Conjuration
Tags
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Traditions
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Cast
Range
60 Feet
Defense
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