Fey Bloodline

There is an undeniable touch of the fey within you—your presence carries an otherworldly charm, and your laughter dances like wind chimes on a summer breeze. Whether your bloodline stems from an ancient pact, a dalliance with a fey lord, or the remnants of an enchantment long woven into your lineage, the essence of Faerie lingers in your magic. Your spells are imbued with mischief and glamour, allowing you to weave illusions, manipulate emotions, and slip effortlessly between the mundane and the mystical.  

Bloodline Spells

1st-Level Sorcerer (Fey Bloodline) Feature   Your magical bloodline has infused you with the ability to cast certain spells. At 1st, 3rd, 5th, 7th, and 9th level, you gain access to bloodline spells connected to your particular bloodline.   Once you gain access to a bloodline spell, you always have access to it, it can't be changed to a different spell when you gain a level, and it doesn't count against your number of spells known. If you gain access to a spell that doesn't appear on the sorcerer spell list, the spell is nonetheless a sorcerer spell for you. A listed spell is of a base level equal to your highest-level sorcerer spell slot at a given level, even if it is of a different level for other classes. For example, if you gain a spell at 5th level, that is a 3rd-level Sorcerer spell for you, even if it is normally a different level.
Sorcerer LevelBloodline Spells
1stMinor Illusion, Charm Person, Faerie Fire
3rdMisty Step, Suggestion
5thHypnotic Pattern, Blink
7thGreater Invisibility, Hallucinatory Terrain
9thMislead, Seeming

Fey Charm

1st-Level Sorcerer (Fey Bloodline) Feature   Your voice carries the enchanting lilt of Faerie. When you cast a spell of 1st level or higher that charms a creature, you can use a bonus action to impose disadvantage on the target’s initial saving throw against the effect. Once you use this feature, you can't use it again until you finish a short or long rest.   Additionally, you learn to speak, read, and write Sylvan, and your natural fey presence grants you advantage on Charisma (Persuasion) checks against Fey creatures.

Midsummer's Step

6th-Level Sorcerer (Fey Bloodline) Feature   Your connection to the Plane of Faerie allows you to momentarily step through its shimmering pathways. When a creature you can see targets you with an attack roll, you can use your reaction to teleport up to 15 feet to an unoccupied space you can see, causing the triggering attack to automatically miss if you are no longer in range.   You can use this feature a number of times equal to your Sorcerer Power Reservoir, regaining all expended uses when you finish a long rest.

Glamerweaver

14th-Level Sorcerer (Fey Bloodline) Feature   Your magic bends perception, allowing you to weave illusions effortlessly. You can cast Major Image without expending a spell slot. When you do so, the illusion lasts until dispelled, and you can move it up to 30 feet as a bonus action.   Additionally, when you cast an illusion spell that requires concentration, you can choose to make it last its full duration without requiring concentration. Once you use this feature, you can’t do so again until you finish a long rest.

Fey Sovereignty

18th-Level Sorcerer (Fey Bloodline) Feature   Your fey magic reaches its pinnacle, granting you an undeniable aura of sovereignty over lesser minds. You gain immunity to the Charmed condition.   Additionally, you can use an action to exude a fey aura for 1 minute. For the duration, creatures of your choice within 30 feet of you must succeed on a Wisdom saving throw against your spell save DC or be charmed by you. Creatures charmed in this way regard you as their closest and dearest friend for as long as they remain charmed, even turning against their allies to protect you or putting their own lives at risk to save yours. They will follow any order short of a suicidal order or attacking their allies. Once you use this feature, you can't use it again until you finish a long rest.

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