Control Object

5th Edition
Choose one nonmagical object of size Medium or smaller within range that is not being worn or carried. The object telekinetically "comes to life", moving and acting under your control until the manifestation ends or until it is destroyed.   As a bonus action, you can mentally command the object controlled with this manifestation if it is within 500 feet of you. You decide what action the object will take and where it will move during its next turn. A command must be direct, such as "attack that target", "open that door" or "lift that object" in order for the object to be able to follow it. You can also command an object to carry out a task that it is suited for, such as telling a controlled lock to unlock itself. If you do, it cannot directly complete the task, but creatures have advantage on ability checks to fulfill the task on the object. If you issue no commands, the object only defends itself against hostile creatures. Once given an order, the creature continues to follow it until its task is complete.
SizeACDamage
Tiny161d4
SmallSmall1d6
Medium121d8
A controlled object remains an object, but it has AC and damage based on its size. It has blindsight with a radius of 30 feet and is blind beyond that distance. Its speed is 30 feet; if the object lacks legs or other appendages it can use for locomotion, it instead has a flying speed of 30 feet and can hover. If the object is securely attached to a surface or a larger object, such as a chain bolted to a wall, its speed is 0.   If ordered to attack, the object can make a single melee attack against a creature within 5 feet of it. It makes a slam attack, using your psionic attack modifier as its attack bonus. Its attacks deal bludgeoning damage determined by its size, adding your Intelligence modifier to the roll. The DM might rule that a specific object inflicts slashing or piercing damage based on its form.
 

This is a rare option

This option requires special permission to take. In the case of spells, psionic powers, and similar options, this option must be found in the world and cannot be taken upon level-up.

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Table of Contents

 
2nd Edition
Order
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School
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Range
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Save
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Duration
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AoE
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Manifesting Time
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3.5th Edition
Power Descriptors
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Order
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Display
ANSWER
Manifesting Time
ANSWER
Range
ANSWER
Effect
ANSWER
Duration
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Saving Throw
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Spell Resistance
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4th Edition

 
5th Edition
Order
Psion 2
Manifesting Time
1 Action
Range
90 Feet
Duration
Concentration; Up to 1 Minute

 

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