Chromatic Orb
Effect
5th Edition
You hurl a 4-inch-diameter sphere of energy at a creature that you can see within range. You choose acid, cold, fire, lightning, poison, or thunder for the type of orb you create, and then make a ranged spell attack against the target. If the attack hits, the creature takes 3d8 damage of the type you chose. This gains a spell descriptor depending on the damage type dealt: Acid if you deal acid damage, Cold if you deal cold damage, Fire if you deal fire damage, Electricity if you deal lightning damage, Poison if you deal poison damage, and Sonic if you deal thunder damage.
At Higher Levels. When you cast this spell using a higher level spell slot, the damage increases by 1d8 for each spell level above its base level.
This is a rare option
This option requires special permission to take. In the case of spells, psionic powers, and similar options, this option must be found in the world and cannot be taken upon level-up.
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