Cause Wounds
Make a melee spell attack against a creature you touch. On a hit, the target takes 3d10 negative energy damage. If you target a willing Undead creature, the target instead takes no damage and regains hit points equal to 2d8 + your Spellcasting Modifier.
At Higher Levels. When you cast this spell using a higher level spell slot, increase the damage by 1d10 for each spell level above its base level, and the healing to Undead creatures by 2d8 for each spell level above its base level.
This is a rare option
This option requires special permission to take. In the case of spells, psionic powers, and similar options, this option must be found in the world and cannot be taken upon level-up.
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2nd Edition
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3.5th Edition
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4th Edition
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Pathfinder 2e
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