Believe

5th Edition
Choose one creature you can see within range, which must succeed on a Wisdom saving throw or gain a new belief until the end of their next turn. This new belief determines how the creature acts on their turn, and is chosen from the following options:   Chasm. The target believes that a yawning chasm opens beneath them, causing them to fall Prone. While prone in this way, the target can't willingly stand up.   Disaster. The target believes the world is ending, and takes the Dash action to flee in a random direction determined by the GM.   Enemies. The target believes their allies are their enemies, moving toward their closest ally and making a melee attack against them. If the target can't reach an ally, they do nothing on their turn.   Friends. The target believes that all creatures are their friends. They are Incapacitated until the end of their next turn.   Increased Order. When you manifest this power, you can increase its order by 1 or more. For each increase of 1, you target one additional creature, with all targets experiencing the same belief.
 

This is a rare option

This option requires special permission to take. In the case of spells, psionic powers, and similar options, this option must be found in the world and cannot be taken upon level-up.

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Table of Contents

 
2nd Edition
Order
ANSWER
School
ANSWER
Range
ANSWER
Save
ANSWER
Duration
ANSWER
AoE
ANSWER
Manifesting Time
ANSWER

 
3.5th Edition
Power Descriptors
ANSWER
Order
ANSWER
Display
ANSWER
Manifesting Time
ANSWER
Range
ANSWER
Effect
ANSWER
Duration
ANSWER
Saving Throw
ANSWER
Spell Resistance
ANSWER

 
4th Edition

 
5th Edition
Power Descriptors
Mind-Affecting
Order
Psion 2, Truthseeker 2, Willsurger 2
Manifesting Time
1 Action
Range
60 Feet
Duration
1 Round

 

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