Believe
5th Edition
Choose one creature you can see within range, which must succeed on a Wisdom saving throw or gain a new belief until the end of their next turn. This new belief determines how the creature acts on their turn, and is chosen from the following options:
Chasm. The target believes that a yawning chasm opens beneath them, causing them to fall Prone. While prone in this way, the target can't willingly stand up.
Disaster. The target believes the world is ending, and takes the Dash action to flee in a random direction determined by the GM.
Enemies. The target believes their allies are their enemies, moving toward their closest ally and making a melee attack against them. If the target can't reach an ally, they do nothing on their turn.
Friends. The target believes that all creatures are their friends. They are Incapacitated until the end of their next turn.
Increased Order. When you manifest this power, you can increase its order by 1 or more. For each increase of 1, you target one additional creature, with all targets experiencing the same belief.
This is a rare option
This option requires special permission to take. In the case of spells, psionic powers, and similar options, this option must be found in the world and cannot be taken upon level-up.
This is a stub
This article will be expanded upon in the future
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