Paladin Ethos
Eilyene
N'Asu
Silvein
Nimbos
Brauun
Wyrek
Shahde'
Masque
Palyn
Rasfor
Caen
Hek-Ra
Keylis
Eschaela
- Light is the caress of Eilyene. Protect others who seek that light.
- Seek to destroy those who live in, or revel in darkness.
- Protect farmers, women and children. All give life, or grow in Her light.
- Kill or arrest any Caenite or Shahde' follower. Bring them or their soul into the light.
- The dawn brings a new day. do not hold unreasonable grudges into a new dawn.
- Justice is paramount, but protecting life is equally important.
- Death must come for all things in time.
- That which is dead, Shall stay dead.
- Guiding the dying to N'Asu is as important as protecting other guides.
- Respect the dead.
- Coins and belongings of the dead go with them into the afterlife.
- Seek to aid any who fight against evil or undeath.
- Protecting the living is to be your singular guiding goal.
- Men and women sent to N'Asu by your blade, you must put to rest.
Silvein
- Nature above civilization. Civilization above chaos.
- Kill a being, plant a tree.
- Destroy wildlife upon Edus is a damnable crime.
Nimbos
- Kill druids. Silvein druids are your enemy.
- Chaos begets change. Enforce this.
- The hunt is organized chaos. Seek the hunt.
- You are an apex predator. Seek to show this.
- Protect the shamans and clerics of the Ragefather.
- Anger is a tool, as a sword of mace. Use it for Nimbos.
Brauun
- Live to show others your rightful place.
- Kill those who refute your claim to glory.
- People are weak without leadership. Lead them.
- Words work only so far. Pain speaks all languages.
Wyrek
- Serve those who invent. Protect those who create.
- Aiding in a creation is helping bless the task by Wyrek.
- Destruction is needed at times, but creation brings Wyrek closer to his people.
Shahde'
- Protect those who hide. Whether from law or from others who wish harm.
- Seek to aid those who live in the night.
- Do not allow the light to blind those who prefer night.
- Take from those who deserve to be taken from. Give to those needing.
- Lies and deception allow difficult things to happen. Do this to all but the Order.
Masque
- Never kill a raven. Seek them protection under your steel.
- Stealing for others above stealing for yourself.
- Aid conspiracies to gain more for those needing
- Glory and adventure are pathways to lost things.
- Step up for caught thieves. A lie may save a worshipper's life.
Palyn
- A stout heart and keen mind protects the Law.
- Law and justice, for all things. promote this.
- Educate and perform duties of law. Chaos begets ruin.
- No one can judge better than a Lawbringer. Do your duty when no one pure of soul can.
- A promise broken is a smear upon your honor and upon Palyn.
- Protect and provide guidance to those who seek Justice and Law.
- You are the Law made flesh by the grace of your order and King.
Rasfor
- Magic is eternal. Seek to protect it. No matter the source.
- Defend Arcanists and Mages working to promote Rasfor and his ideals.
- Magic should not be locked away from those who would use it.
- Magic is not deserved to all. Only those who seek its purity should rightfully wield.
- Rasfor has no need of Knights. But his followers do need protection. Be this.
- Glory and adventure is paramount when the possibility to find lost magic is discussed.
Caen
- Pain is your sword. Killing is your armor.
- Those strong enough rule. Those smart enough hire us to keep them in rule.
- Kill to survive. Kill to secure. Kill to enforce.
- If your sword will not work, Your voice will evoke intrigue where your sword fails.
- Power is absolute, but a deadly blade can revoke even absolute power.
Hek-Ra
- War is your church. Battle is your rally. Seek both.
- Battle is how Hek'Ra sees you. Make him smile when he looks upon you.
- Revel is combat and conflict. Resolution tells you to seek another battle.
- Declaring war is the second greatest act. Declaring victory is the greatest.
- Do not impede two in conflict. Oversee it and revel in it's glory.
- War is fortune. Killing for sport is evil. Killing on the battlefield is Glorious.
Keylis
- Protect the healers, and those who need healing.
- Seek to aid anyone healing others.
- Killing is allowed if it aims to protect others who would heal.
- Do not revel is others suffering. Seek to Ease pain and torment.
- Heal anyone willing to seek Keyli's touch.
Eschaela
- Give respect to Eschaela. The wide waters are her domain.
- prevent anyone disrespecting the oceans, or the goddess.
- Seek to aid ships or crew seeking it. Those who ignore Eschaela are to be ignored, even to their deaths.
- Revel is storms on the ocean. Do not seek shelter, as Eschaela blesses you with her touch.
- Mermaids and octopi are to be honored and revered. Let no man torment these creatures of Eschaela.
- Dams in rivers are preventing Eschaela fresh water. Seek to subvert them, or outright destroy.
Type
Religious, Other
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