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Ebonstone

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Editorial Team

The world is old. Empires have withered and died. Other nations and factions have taken their place and in time, have also passed. Now stands a few nations, a few mighty powers that control the civilized world, however, this is but a fraction of the world in which they live!   Cities of the great nations stay close to the sea, for fear of the in land wilderness and of the mountain realms, these are home to beasts that existed long before any of the other races existed. Powers that are greater than anyone can imagine. The few towns and cities that bridge the coasts of the land of Ebonstone and are away situated in this wilderness breed people of legend. Mighty warriors and fearsome Mages all come from these few towns and cities, their names heralded though out the ages.   Many have tried to tame the wilderness, one such empire was the empire of Dal'el, an alliance of Men and Elves that built an empire close to the center of the world, in the wilderness, they fought and kept the creatures at bay for centuries, many believed at the time that this was a sign that they were favored by the gods, however, this proved to be entirely false. Soon creatures, lead by dark beasts began to descend on the Empire, a war was fought, against undead monsters and savage beasts, beset on all sides, and with a dwindling economy to sustain themselves in this war, the empire was crushed. Their Castles and ruined cities now passed into legend and myth, retaken by the wilderness and the wild lands and now talked about at fireside camps of those that dare trek through the wild lands.   People are very aware of the undead and of the beasts of the world, creatures that are powerful and destructive, even creatures rumored to have helped build the world that they live in. Monsters are more common the more inland people go, into the wilds and the mountains, although the deep oceans also hold great beasts, Krakens and large sea beasts able to devour entire ships in a single bite, and so the coast is widely seen as the safest area in which to inhabit, and there, the smaller empires flourish, happy to stay small, for it keeps the wilds happy and the Undead to not seek them out. Necromancy is widely seen as invoking the creatures of death to come to the town they are in on what is called a Black March, and so Necromancy is seen as black magic, the magic of the God of Death. People who practice it are normally quickly ran out of town, for fear that the undead arrive lured by the foul magic's.

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