Warden Initiate – Feat
General Feat (Prerequisite: Level 4+)
You have learned some of the secrets and techniques of the Wardens of the Wood druidic order. You gain the following benefits.
- Ability Score Increase. Increase your Wisdom or Charisma score by 1, to a maximum of 20.
- Warden’s Proficiency. You gain proficiency in the Animal Handling skill.
- Protect Ally. When a creature you can see hits another creature within 5 feet of you with an attack roll, you can take a Reaction to reduce the damage dealt to the target by 1d6 + your Proficiency Bonus. Once you use this benefit, you can’t use it again until you finish a Short or Long Rest.
- Warden Spells. If you have the Spellcasting or the Pact Magic class feature, the spells on the Wardens of the Wood Spells table are added to the spell list of your spellcasting class.
Spell Level | Spells |
---|---|
1st | Sanctuary |
2nd | Detect Thoughts |
3rd | Blink |
4th | Mordenkainen's Faithful Hound |
5th | Hold Monster |
Source: Frontiers of Eberron, pg. 169
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