Gatekeeper Initiate – Feat
General Feat (Prerequisite: Level 4+)
You have learned a certain number of secrets and techniques of the Gatekeeper druidic order. You gain the following benefits.
- Ability Score Increase. Increase your Wisdom or Charisma score by 1, to a maximum of 20.
- Gatekeeper Proficiency. You gain proficiency in the Arcana skill.
- Protection Against Aberrations. When you make a saving throw against the magic abilities of an Aberration or a spell cast by an Aberration, you can roll 1d4 and add it to your saving throw.
- Gatekeeper Spells. If you have the Spellcasting or the Pact Magic class feature, the spells on the Gatekeeper Spells table are added to the spell list of your spellcasting class.
Spell Level | Spells |
---|---|
1st | Detect Evil and Good |
2nd | Warding Bond |
3rd | Magic Circle |
4th | Banishment |
5th | Dispel Evil and Good |
Source: FroE 166
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