The Big Ideas in Eberron Next | World Anvil
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The Big Ideas

My plans for this campaign are to do a handful of different things, most of which are entirely up for discussion among the players in our session 0 and later on as you have feedback.

Life has moved on

Things have moved on and changed a bit from the standard Eberron world. The destruction wrought by Galather and Levistus has upset the balance of power and that has created challenges for some and opportunities for others.

New Enemies, New Vistas

I want to eventually explore some new opponents and elements of the Eberron setting -- especially Sarlona, Dal Quor, and the struggle between the Kalashtar and the Inspired. I'm also interested in exploring Argonnessen and the realms of dragons. To that end, you'll see some signs of the Dragons and the Inspired taking an interest in the politics and power structures in Khorvaire.

New Technology, Evolving Classes

I am exploring writing some subclasses for things I'm interested in exploring -- and I encourage you to suggest some that answer interesting questions like:
  • How will the use of black powder weapons be Incorporated In D&D classes?
  • How will we make psionic casters feel distinct from arcane casters?
  • ? What else?

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