Droaam

Droaam is a nation ruled by monsters, established by the Daughters of Sora Kell during the Last War. Few of the civilized races dare to test its borders.

Government

Only a decade removed from savage anarchy, Droaam currently follows a form of despotic feudalism. The most powerful warlords and dictators are required to give their tribute and loyalty to the Daughters of Sora Kell. Each of these dictators oversees a particular region and collects tribute from the smaller and weaker communities located there. This tribute may be paid in gold or goods but often takes the form of services; soldiers or laborers are sent to the Great Crag, where they may be set to work or sent out to serve as mercenaries in other parts of Khorvaire. This system holds together through the underlying threat of force. The hags possess an army of giants and considerable magical might, while each local dictator has his or her own means of dominating a region. While the hags are feared more than they are loved, the lesser warlords recognize that they are shaping Droaam into a greater and more effective force. As a result, most grudgingly accept the rule of the three sisters. However, beyond that the nation is extremely volatile. The hags will act to prevent full-scale warfare between communities, but assassination, coups, and other minor power struggles occur constantly. Different tribes and races have ancient grudges to settle with one another, and as long as the feuds don’t disrupt the hags’ plans for Droaam, the sisters do not interfere.

Industry & Trade

Droaam has developed little in the way of organized industry. The greatest resource it possesses is the natural power of its inhabitants. Over the past five years, the Daughters of Sora Kell have been making contacts across Western Khorvaire, most notably in Zilargo, Aundair, and Breland(despite the continuing conflict between the two regions). Now ogre laborers and minotaur bodyguards can be found in Brelish and Zil cities, courtesy of the rulers of Droaam. Thrane refuses to harbor any of these monstrous mercenaries, and many adherents of the Church of the Silver Flame find the practice to be somewhat disturbing. In addition to these active resources, the land possesses considerable mineral wealth. Dragonshard fields (particularly Eberron shards) are scattered across Droaam, and the northern mountains hold veins of rare byeshk ore. In the past, this area has been too dangerous to survey, but House Tharashk has recently acquired the rights to mine within the kingdom of monsters.

Geography

Droaam shares a tenuous border with The Shadow Marches to the west and more solid natural borders in the form of the Byeshk Mountains to the north, the Graywall Mountains to the east and the Thunder Sea to the south. The area is inhospitable and mostly barren plains, which is part of the reason it was never formally settled. Sparse copse of trees break up the plains here and there, and as one approaches the mountains the land turns slowly more rocky. As low as Droaam is in arable land, it is high in mineral resources: rich veins of byeshk run through the northern mountains, and fields of eberron dragonshards are common.
Founding Date
986 YK
Population
500,000 (20% gnoll, 19% orcs, 18% goblins, 5% shifters, 38% other races, including half-orcs, harpies, hill giants, humans, medusas, minotaurs, ogres, and trolls)

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