Breland

Government

King Boranel rules Breland. A direct descendant of the independent nation of Breland’s first leader, Wroann, daughter of Jarot, Boranel carries on the traditions of both Galifar and the Brelish crown. A monarchy, Breland also has a partially elected parliament that works alongside the king and the royal court to govern the country. The parliament makes the laws in Breland, the crown enforces them. The crown also conducts all business related to foreign affairs and national security, sometimes informing the parliament, more often not.   The people of Breland love their king, his vassal lords respect and even revere him, and the parliament sees him as fair and just. It is said that the people of Breland will follow Boranel anywhere, and this has been demonstrated many times in the course of his thirty-seven-year reign. As Boranel gets older, concerns revolving around succession begin to manifest. One plan mostly discussed quietly and in secret, suggests that the nation abandon the monarchy after Boranel’s death and turn over more power and authority to the parliament. Another plan hopes that one of Boranel’s children will fill the vacuum and become a leader in the same vein as his or her father. So far, none of the heirs has demonstrated more than a passing ability at ruling the nation.   To further spread the tenets of democracy, Breland regularly holds town meetings throughout the realm. At these meetings, the common folk are recognized and allowed to state their opinions for the crown and parliament to hear.

Industry & Trade

Breland’s agricultural output ranks it among the top crop-producing nations. It doesn’t export many of its crops, however; much of what it produces goes to feed its growing population. The northern half of the country consists of rich farmland, while the southern climate is perfect for cultivating a diverse selection of tropical crops. The rest of Khorvaire knows Breland for its manufactured goods and heavy industry. The smelts and forges of Sharn, for example, produce relatively inexpensive weapons and armor. While these aren’t as well made and ornate as those turned out by the Mror Holds or Karrnath, they work just fine and cost significantly less. Sharn also turns ore and other raw materials into processed goods; House Cannith and the shipwrights of Zilargo purchase much of Sharn’s output for use in the construction of ships and vehicles. Other industrial centers can be found in Wroat, Galethspyre, and Starilaskur.   All of the dragonmarked houses maintain emporiums and outposts throughout Breland, and all of them have extensive operations in Sharn, the City of Towers. House Medani, House Phiarlan, and one branch of House Cannith all maintain headquarters in Breland; House Vadalis has an important enclave here as well.

Geography

Breland occupies a large swath of land nestled between Zilargo to the east and Droaam to the west while sharing its northern border with the Eldeen Reaches and Aundair, and even touches Darguun and The Mournland in its far eastern area. The Straits of Shargon stab into Breland with the Dagger River, while the Graywall Mountains in the west prevent monstrous invasions from Droaam. Other geographic boundaries are Lake Brey, Silver Lake, Lake Galifar and the Blackcaps to the north, and the Howling Peaks and the King's Forest to the east.
Type
National Territory
Population
3,700,000 (Humans 44%, Gnomes 14%, Half-elves 10%, Elves 8%, Halflings 4%, Changelings 4%, Goblinoids 4%, Orcs 3%, Other 2%)
Owner/Ruler
Ruling/Owning Rank

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