The Tone of Eberron
The features that most set Eberron apart are its tone and attitude. The setting combines traditional medieval fantasy with pulp action and dark adventure. Make no mistake—the world of Eberron proudly takes its place among the D&D worlds that have come before, with a cinematic flair and an eye toward the best action-adventure movies ever filmed. The campaign’s story elements were designed with this in mind, and we also built it into the game mechanics with the introduction of action points into the D&D game.
The world of Eberron has a rich history built on heroic deeds, evolving magic, and the wounds of a long, devastating war. In the wake of this Last War, action, adventure,
good, evil, and a thousand shades of gray paint the landscape in broad, powerful strokes, and ancient mysteries await discovery so that they too can influence the world and its people.
Magic is built into the very fabric of the setting. It pervades and influences everyday life. It provides certain comforts and conveniences unknown in either the modern world or any world of medieval fantasy. Great cities where castles scrape the sky can be found throughout the continent of Khorvaire, and a thriving aristocracy of merchant families controls much of the world’s economy thanks to the edge given them by the mysterious and rare dragonmarks.
Heroes come in all shapes and sizes, all classes and races. They travel the world, battling villains and recovering fabulous treasure, dealing with over-the-top action, har- rowing challenges, cliffhanger situations, narrow escapes, and ominous mysteries that are as likely to shed light on centuries of secrets as they are to threaten the safety of the current day.
The tone provides a portion of what sets this campaign apart from other D&D worlds, and this tone was first and foremost in mind as we built the complex tapestry that is the EBERRON campaign setting. Even so, it is a “same but different” approach that allows us to make elements of the new campaign attractive to all D&D players—you can pick up EBERRON products and drop large pieces of them into whatever D&D campaign you happen to be playing with minimal, if any, adjustments.
The world of Eberron has a rich history built on heroic deeds, evolving magic, and the wounds of a long, devastating war. In the wake of this Last War, action, adventure,
good, evil, and a thousand shades of gray paint the landscape in broad, powerful strokes, and ancient mysteries await discovery so that they too can influence the world and its people.
Magic is built into the very fabric of the setting. It pervades and influences everyday life. It provides certain comforts and conveniences unknown in either the modern world or any world of medieval fantasy. Great cities where castles scrape the sky can be found throughout the continent of Khorvaire, and a thriving aristocracy of merchant families controls much of the world’s economy thanks to the edge given them by the mysterious and rare dragonmarks.
Heroes come in all shapes and sizes, all classes and races. They travel the world, battling villains and recovering fabulous treasure, dealing with over-the-top action, har- rowing challenges, cliffhanger situations, narrow escapes, and ominous mysteries that are as likely to shed light on centuries of secrets as they are to threaten the safety of the current day.
The tone provides a portion of what sets this campaign apart from other D&D worlds, and this tone was first and foremost in mind as we built the complex tapestry that is the EBERRON campaign setting. Even so, it is a “same but different” approach that allows us to make elements of the new campaign attractive to all D&D players—you can pick up EBERRON products and drop large pieces of them into whatever D&D campaign you happen to be playing with minimal, if any, adjustments.
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