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Introduction

Welcome to the Karrnathi Army, recruit!

Basic premise of the campaign

The campaign is set in the world of Eberron. When the campaign begins, the continent of Khorvaire has been at peace for the last nine years following a century-long war known as the Last War, which ended when a magical cataclysm destroyed the nation of Cyre, killing most of its citizens and rendering the land uninhabitable.

Your characters live in the Kingdom of Karrnath, an absolute monarchy ruled by King Kaius III ir'Wynarn. Despite the war having ended nearly a decade ago, very few things have changed for the citizens of Karrnath; the curfews that were in place during the war in major cities are still in effect, as is rationing of essential goods, and the military still controls most aspects of citizens' lives. By law, all Karrnathi men are required to serve a minimum of three years in the army. Women are also welcome to enlist, but are not legally obligated to do so.

Your characters, whether by choice or not, are among the newest recruits of the Karrnathi Armed Forces, and your basic training at Fort Zombie is nearly over. Will you be assigned to patrol a city's streets or country roads? Sent to the borders of the Mournland, the ruins of the dead nation of Cyre, to fight the aberrant monstrosities that come out of the dead-grey mist into Karrnath's territory? Fight bandits, cultists, roaming undead or invading barbarians? Time will tell...

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