The Story So Far Report in Dyrn | World Anvil

The Story So Far

General Summary

Part 1: Old Phandal

  A rag tag group of fledgling adventurers found themselves taking on a job in return for much needed coin. Skulk, an autonomous magical construct working for a group known as the Mummers, was seeking a magical artifact, the ancient drau tanto Sunsunder. He had tracked it to the region of Old Phandal and in his journeys there he allied with a small group of adventurers.   Together they found the town of Phabdalin under siege both within and without. The party liberated the town from the grasp of a renegade wizard and his gang before setting out to defend its borders from a marauding orc band. Christened the Wildcards by the townmaster, eventually they discovered a lost mine which housed an ancient wellspring of magical energy known as a Spellforge, and found Sunsunder in the possession of a Llothi Drau known as the Spider. Serving the Spider were two shapeshifting creatures - doppelgangers.   The Wildcards prevailed over both the hazards of the ancient mine and the minions of the Spider. With Sunsunder recovered the Wildcards tracked down a renowned artifact thief who had stolen an ancient relic of great value, reclaiming it, before tracking down a pair of Dragonborn interlopers who had stolen a treasure from a far away land. Vanquishing them at great cost at the Barrows of Cyres, the God of War, the Wildcards narrowly avoided releasing the endless dead of the first great war.  

Part 2: The Child of Abundance

  The Wildcards parted ways for a time as some of their members left to pursue their own quests. Over a year later, an ally within Phabdalin contacted them, beseeching them for aid. Mylla, the orphan girl, had run afoul of the new Earlwarden and was in hiding. Skulk rushed to Phabdalin to help his old friend, where he met Morthak, an elderly Goliath woman who was assisting Mylla to remain in hiding. After some negotiation with the Earlwarden, he agreed to allow Skulk, Morthak, Mylla and their companions passage out of Old Phandal to seek out someone who might be able to help Mylla control her awakening wild magic powers.   Unbeknownst to the Wildcards, the magical authority of the Empire, the Magistratum, had a particular interest in such children of abundance. The housemage of the Earlwarden ambushed the traveling group before they left the town and in a lethal encounter, she lost her life. Realising that they were at risk, the Wildcards fled into the night.   Hoping that by leaving the Empire they would throw the Magistratum from their trail, the Wildcards undertook a risky crossing into the Bocholian Steppes and then north across the cursed lands of Kharvaj Gazar. It was within these cursed lands they encountered the stargazing delver cleric Gemris, who had ventured into Kharvaj Gazar to try and reach the observatory at the City of Cloth in order to glean more information about the growing Darkpoint in the night sky. Reaching the city, the Wildcards rested for a short time before being attacked by a mercenary band seemingly infiltrated by a shapeshifter.   The Wildcards found a caravan bound north across the desert where they hoped they would meet a contact that could guide them to a desert nomad reputed to be able to help children of abundance. The caravan was ambushed by lizardfolk driven by a blue dragon - Zitonai the Burnished Huntress - the third dragon to have returned to the northern lands in recent times. In the aftermath of the battle the Wildcards encountered Syr Galindann, the eladrin-blooded elven knight, and his captive-turned-rescuee, the occultist Sofia Morozov of the Triumvirate Cities to the north. Syr Galindann had been dispatched by his order to spy on the activities of shapeshifters within both the Empire and also the desert caliphate of Great Zesh; Sofia had been searching for information that might save her sister from a deadly supernatural malady when she was taken by the Zeshi. As the Burnished Huntress returned to her quarry, a desperate chase across the desert ensued, nearly costing the Wildcards their lives until Merath, the desert nomad, found them and took them into his oasis refuge.   With Mylla finally safe, the Wildcards decided to end their chase with Zitonai once and for all. Tracking her to he lair in an enormous ancient spire that towered over the desert, the Wildcards pursued her deep underground. In a vicious battle that nearly cost the lived of both Skulk and Galindann, they vanquished the dragon and through magical means learned that the newly emerging activities of shapeshifters across Terrenos, the growing Darkpoint in the night sky, and the return of the dragons might be intertwined.  

Part 3: The Growing Threat

  Resolving to travel to Morthak's homelands so that she might draw upon the ancient magic of her people to learn more about these threats, the Wildcards were ambushed by the Magistratum again. Transported to the Grey Tower of the Magistratum, within Tor Sionis, Skulk and Morthak stood trial for the murder of the housemage of the Earlwarden, Meranel Margraive. Clearing their name, the Wildcards departed to continue their journey to the Minderhold Spires and Morthak's ancestral homeland of the Ashpeak.   After a difficult attempt to reconcile with a tribe who had cast Morthak out, the Wildcards descended deep beneath the Ashpeak where Morthak completed the smoke ceremony and was gifted with visions of the past and inklings of what the future might hold. Opening an ancient bridge Morthak took the group from the material plane to chase down the Smith who forged the ancient dragon killing spear Godgorger.   Now the Wildcards find themselves with the ancient giant refuge known as the Realms of Jotungaard as they seek to answer the questions: what is the dark point that continues to grow in the night sky? What has driven the dragons past Pelenspayar where they have been held back for generations? And what is it that the Atuani, the shapeshifting servants of the dead god Vhal'Atuan, seek within Terrenos?
Report Date
06 Jul 2022