The Cronf Species in Dying World of Cealla | World Anvil

The Cronf

Cronf Overview

The Cronf are a stout, hearty people who after the Dispersal made their way to the North and created the city of Sliah, deep inside on of the Shimmering Mountains. The Nexus at the heart of Sliah has transformed those who live within and just outside the mountain, separating the people into 'Inner Core' and 'Outer Core' Cronf. Those who reside within the mountain are broad-shouldered and stout of frame, but are known as the premier bards, entertainers, and orators of Cealla. Those Outer Core Cronf however do not share this stout build, living in the harsh lands at the base of the mountain, these Cronf are often much taller, but share the same broad shoulders and musculature.   The Cronf people are deeply rooted in tradition and family names. Their system of government reflects this, with members of the twelve founding houses each overseeing larger numbers of minor houses and each having a voice in the Sliahan Parliament, where issues of state are resolved along with trade and policy. Because of this, Sliahan politics are very complicated as rules established by various houses as well as their relationships with one another make even resolving simple issues a complex affair. Most outsiders, and even many native Sliahans, are unaware of their larger family's current political allegiances or stances. Additionally, due to their time deep within their mountain home and operating in low light, the Cronf have excellent vision and often refer to non-Cronf as 'Torch-bearers' due to their lack of acute sight.  

Cronf Stats

Ability Score Increase. +1 Con   Tool Proficiency: You gain proficiency with one set of artisan’s tools and one musical instrument or gaming set of your choice.   Darkvision: Accustomed to life underground, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.  

Inner Core

Ability Score Increase: +2 Cha   Master's of their Craft You gain expertise in one artisan tool, gaming set, or musical instrument you have proficiency in.   Sliahan War-Shouts Harnessing the lessons learned (or frustrations) of Sliahan politics you can use one of the war-shouts below as many times equal to your charisma modifier, (minimum once) per long rest. For the below effects to work, the targets must be conscious and capable of hearing you.  
  • As an action, you let out a powerful shout that gives all allies within 60 feet of you the ability to expend one of their hit die, recovering the full amount of that die and your Constitution modifier back in health.
  • As an action or bonus action, you shout inspiring commands to your party, all allies within 60 feet can use their reaction to move half their movement speed to a location they choose without provoking any attacks of opportunity.
  • As an action you let out a blood curdling cry all enemies within 30 feet must make a Charisma save or be fightened until your next turn.

Outer Core

Ability Score Increase: +1 Con +1 Str   Survivors’ Wit You have proficiency in Survival, have resistance to cold damage, and difficult terrain in cold climates does half your movement.   The Essence of Hjolfen Snowbane You aspire to be like famed Outer Core Cronf Hjolfen Snowbane, mastering yourself and summoning the strength deep within you. Whenever you would roll your hit die, (to include when gaining a level and character creation) or utilize Second Wind, you take the maximum die amount.
An Outer Core Cronf

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