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Superheavy Armor

Superheavy armor gives the most protection from physical attacks, but has very low bonuses to Evasion.
  Baseline Grade 7 Superheavy Armor
  • Increases Evasion by 1
  • Can equip up to 7 elemental resistance mods and 3 utility mods
  • Negatively affects movement speed by 5 feet if untrained in Superheavy Armor (Requires a feat)
  • Can be modified to become powered armor to give a strength bonus, negate movement speed penalty, and increase move speed by 5 feet
  • Disadvantage on stealth rolls
  • Negative evasion modifier of 2 if untrained in Superheavy Armor
  • Eliminates dice that land on a seven or lower for each dice from physical damage sources

  •  
      Weight: 90 lbs
      Crafting Requirements
  • 16 Mundane Metal materials
  • 8 Munande Cloth materials
  • 4 Mundane Rubber components
  • 2 Mundane Mechanical components

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    Improved Grade 5 Superheavy Armor
  • Increases Evasion by 2
  • Can equip 7 elemental resistance mods and 4 utility mods
  • Negatively affects movement speed by 5 feet if untrained in Superheavy Armor (Requires a feat)
  • Can be modified to become powered armor to give a Strength bonus, negate movement speed penalty, and increase move speed by 5 feet
  • Disadvantage on stealth rolls
  • Negative evasion modifier of 2 if untrained in Superheavy Armor
  • Eliminates dice that land on a seven or lower for each dice from physical damage sources

  •  
      Weight: 90 lbs
      Crafting Requirements
  • 16 Common Metal materials
  • 8 Common Cloth materials
  • 4 Common Rubber components
  • 2 Common Mechanical components

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    Advanced Grade 5 Superheavy Armor
  • Increases Evasion by 3
  • Can equip 7 elemental resistance mods and 5 utility mods
  • Negatively affects movement speed by 5 feet if untrained in Superheavy Armor (Requires a feat)
  • Can be modified to become powered armor to give a strength bonus, negate movement speed penalty, and increase move speed by 5 feet
  • Disadvantage on stealth rolls
  • Negative evasion modifier of 2 if untrained in Superheavy Armor
  • Eliminates dice that land on a seven or lower for each dice from physical damage sources

  •  
      Weight: 90 lbs
      Crafting Requirements
  • 16 Uncommon Metal materials
  • 8 Uncommon Cloth materials
  • 4 Uncommon Rubber components
  • 2 Uncommon Mechanical components

  •  
    Masterwork Grade 5 Superheavy Armor
  • Increases Evasion by 4
  • Can equip 7 elemental resistance mods and 6 utility mods
  • Negatively affects movement speed by 5 feet if untrained in Superheavy Armor (Requires a feat)
  • Can be modified to become powered armor to give a strength bonus, negate movement speed penalty, and increase move speed by 5 feet
  • Disadvantage on stealth rolls
  • Negative evasion modifier of 2 if untrained in Superheavy Armor
  • Eliminates dice that land on a seven or lower for each dice from physical damage sources

  •  
      Weight: 90 lbs
      Crafting Requirements
  • 16 Rare Metal materials
  • 8 Rare Cloth materials
  • 4 Rare Rubber components
  • 2 Rare Mechanical components

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