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Umbrathir

  Nestled within the darkest corners of existence, lies a realm known as Umbrathir - a desolate and forsaken domain where the shades of the unclaimed and forgotten souls find their tragic fate. This accursed land is a haunting reflection of the world beyond, a place where time itself dances to a twisted, non-linear rhythm, and where the damned are condemned to wander eternally in the obsidian wastes. Welcome to a world where the souls lost in the void are called "The Forgotten."   Land of Eternal Dusk:   Umbrathir is perpetually shrouded in a thick, inky darkness that clings to the land like a sorrowful embrace. The very ground beneath one's feet is forged from jagged obsidian, its surface marred by deep scars and unforgiving cracks. Towering spires of the same shadowy material puncture the murky expanse above, their serrated edges silhouetted against the baleful light of a dark sun, casting a mournful glow upon the forsaken realm.   The Arrival of The Forgotten:   The shades of those who have been forsaken by the gods emerge from a sea of noxious green smoke that blankets Umbrathir. These lost souls, their existence marked by a haunting emptiness, are drawn to an ancient, winding road. Countless feet, both spectral and ethereal, have trodden this path over millennia, leaving behind a trail of anguish and despair. It is a road that leads to the heart of Umbrathir, to the city of the forgotten dead.   Dolgatha:   At the culmination of their somber journey, those who retain shreds of their former selves arrive at the Dead City, Dolgatha. This ghostly metropolis is a testament to the enduring nature of the damned. Here, amidst the obsidian spires and eerie, perpetual twilight, the Forgotten construct monuments to their eternal existence. These monuments are both an homage to their past lives and a testament to their unending suffering, standing as spectral witnesses to their ceaseless torment.   Temporal Distortion and Madness:   Within the confines of Umbrathir, time behaves in a perplexing manner. It moves slower than in the world of the living and does not follow a linear progression. As The Forgotten linger in this cursed realm, the unrelenting weight of their unfulfilled regrets and shattered memories slowly consumes them. Madness creeps in like a relentless tide, warping their perception and distorting their sense of self.   The Curse of Feral Transformation:   In Umbrathir, the memories of the living are the lifeblood of The Forgotten. As long as someone in the living world remembers them, they retain a fragile semblance of their former selves. However, when the last living soul who carries their memory perishes, a sinister transformation occurs. These once tormented souls devolve into feral monsters, shadows stripped of any remaining humanity. It is these feral shades that necromancers seek to summon, harnessing the essence of their despair and rage for their dark purposes.   A World of Desolation and Despair:   Umbrathir stands as a testament to the cruelty of existence, a realm where lost souls are condemned to eternally grapple with their own regrets and fading memories. In this land of obsidian, darkness, and temporal distortion, The Forgotten wander the shadowy wastes, their existence teetering on the brink of madness and transformation. It is a place where even the light of the dark sun cannot pierce the pervasive gloom, and where the line between memory and oblivion becomes ever more tenuous.
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