Summer Winds
The Crooked Moon
Summer Winds
2ND EVOCATION
Casting Time: Action
Range/Area: Action
Components: V, S
Duration: Instantaneous
Description:
You unleash a blast of light and wind in a 15-foot Cone. Your allies in the Cone regain 2d6 Hit Points. Undead within the Cone that are hostile to you must make a Constitution saving throw, taking 2d6 Radiant damage on a failed save, or half as much damage on a successful one.
Using a Higher-Level Spell Slot:
The damage and healing increase by 2d6 for each spell slot level above 2.
Available For: Cleric, Druid, Paladin, Ranger