Summer Winds

The Crooked Moon

Summer Winds

2ND EVOCATION

Casting Time: Action

Range/Area: Action

Components: V, S

Duration: Instantaneous

Description:

You unleash a blast of light and wind in a 15-foot Cone. Your allies in the Cone regain 2d6 Hit Points. Undead within the Cone that are hostile to you must make a Constitution saving throw, taking 2d6 Radiant damage on a failed save, or half as much damage on a successful one.


Using a Higher-Level Spell Slot:

The damage and healing increase by 2d6 for each spell slot level above 2.


Available For: Cleric, Druid, Paladin, Ranger