Scarlet Dawn

The Crooked Moon

Scarlet Dawn

3RD EVOCATION

Casting Time: Action

Range/Area: 120 feet

Components: V, S

Duration: Instantaneous

Description:

Crimson light shines down in a 20-foot-radius, 60-foothigh Cylinder centered on a point within range. Each creature in that area that isn’t a Construct or Undead must make a Constitution saving throw, taking 4d10 Necrotic damage on a failed save, or half as much damage on a successful one. Constructs and Undead in that area regain 5d10 Hit Points.

If any of this spell’s area overlaps with an area of Darkness created by a spell of level 3 or lower, that other spell is dispelled.


Using a Higher-Level Spell Slot:

The damage increases by 1d10 and the level of spell that can be dispelled increases by 1 for each spell slot level above 3.


Available For: Cleric, Druid, Paladin, Ranger, Warlock, Wizard