Scarlet Dawn
The Crooked Moon
Scarlet Dawn
3RD EVOCATION
Casting Time: Action
Range/Area: 120 feet
Components: V, S
Duration: Instantaneous
Description:
Crimson light shines down in a 20-foot-radius, 60-foothigh Cylinder centered on a point within range. Each creature in that area that isn’t a Construct or Undead must make a Constitution saving throw, taking 4d10 Necrotic damage on a failed save, or half as much damage on a successful one. Constructs and Undead in that area regain 5d10 Hit Points.
If any of this spell’s area overlaps with an area of Darkness created by a spell of level 3 or lower, that other spell is dispelled.
Using a Higher-Level Spell Slot:
The damage increases by 1d10 and the level of spell that can be dispelled increases by 1 for each spell slot level above 3.
Available For: Cleric, Druid, Paladin, Ranger, Warlock, Wizard