Curseborn
The Crooked Moon
Curseborn are a werewolf-like species native to Edwardia, often emerging from the dense, cursed fog that rolls across the province. Sharing a strong connection to a malediction called the Grey, which demands balance at the threat of certain doom, they have managed to build a civilization of advancement and progress by balancing a wide variety of extremes in equal measure.
Covered head to toe with thick fur and bearing sharp teeth and claws, this lupine species evokes the hallmarks and appearance of wolves but with clearly humanoid physiology, their very form a balance represented by their curse. If not brought to an early grave by the Grey, they typically live to 100, although technological advancement has led to certain individuals living to 200.
Curseborn Traits
As a Curseborn, you have these special traits.
Cursed Claws. You have claws you can use to make Unarmed Strikes, which deal 1d6 Slashing damage on a hit. You can use Strength or Dexterity for attack and damage rolls with your claws.
When you hit a creature with your claws, you can curse the target until the start of your next turn. While cursed, the target emits wisps of fog and has Disadvantage on D20 Tests. You can use this curse a number of times equal to your Proficiency Bonus, and you regain all expended uses when you finish a Long Rest.
Darkvision. You have Darkvision with a range of 60 feet.
Grey Balance. When you fail a saving throw, you can take a Reaction to succeed instead. When you do, you have Disadvantage on D20 Tests until the end of your next turn. You can use this trait once, and you regain the ability to do so when you finish a Long Rest. Hunter Sense. You have proficiency in the Investigation, Perception or Survival skill.