Cultist
The Crooked Moon
You have been inducted into a secret society that venerates or pursues power from some otherworldly source. The cultists might serve as minion of an entity they worship or seek to understand and claim its might for their own. Depending on the malevolence of the cult's patron or the malefic purposes they may serve, cultist could be a force of wickedness, or a group of closely bonded and dedicated people who pursue a common, if esoteric, goal.
Cultist Affinities
Cult Patron | Skill | Language |
---|---|---|
Aberration | Perception | Deep Speech |
Celestial | Religion | Celestial |
Fiend (Demon) | Religion | Abyssal |
Fiend (Devil) | Religion | Infernal |
Fey | Nature | Sylvan |
Cult Veneration
Cults propitiate beings of otherworldly power in hopes of sharing in that potency. Choose what type of cult you joined, such as the following.
- Aberration. Alien creatures with inscrutable mindsets and motivations. Many originate from outside the known multiverse.
- Celestial. Beings of the Upper Planes, and paragons of order or benevolence. Many can be overbearing and uncompromising.
- Fiend (Demon). Creatures of utter evil and destruction, who want to see all worlds and planes burn.
- Fiend (Devil). Beings of cunning and wickedness who prize structure and obedience and seek to subjugate others and condemn souls.
- Fey. Capricious being often associated with natures and emotional extremes. They can be beautiful, terrible, intoxicating, and horrific.
Building a Cultists.
Cultists are often lost souls, individuals severed from the fabric of society whose cult became a manipulative, surrogate family. Consider if your character agrees with the aims of the cult, if they the group, or they remain for infiltration purposes.
Suggested Story Threads
The Cultist Story Threads table suggests event and people who can be the start of the story threads for your character that weave through the campaign.
Cultist Story Threads
1D6 | Threads |
---|---|
1 | You learned that the cult took you in manipulated you throughout your life. |
2 | A member of your of cult betrayed and killed your leader and mentor. |
3 | Your cult's activities aroused the ire and superstition of locals, deserved or not. |
4 | You followed a loved one into joining the cult, trying to find out what happened to them. |
5 | You met someone who forced you to see the cult you always venerated in a different light. |
6 | You joined the cult to save you for an incurable illness or other certain doom. |
Cultist Trinkets
When you make your character you can roll once on the Cultist Trinkets table, instead of on the normal starting trinkets table.
Cultist Trinkets
1D6 | Trinket |
---|---|
1 | A sealed scroll of esoteric knowledge. |
2 | A steel ball bearing etching over its entire surface with your cult's sacred text. |
3 | A crystal that feels strange to the touch. |
4 | A ritual knife stained with blood, sap, or oils. |
5 | A set of copper tattoo needles. |
6 | An embroidered cloth half mask. |