Chain of Conviction
The Crooked Moon
You hurl a spectral, barbed chain at a creature that you can see within range. The target makes a Strength saving throw. On a failed save, the target takes 2d6 Force damage, is pulled up to 30 feet toward you, and is bound by the chain. The target can repeat the saving throw at the end of each of its turns, ending the spell on itself on a success. On a successful save, the target takes half as much damage only.
While bound by the chain, the creature is tethered to you and can’t move or teleport to a space more than 30 feet away from you, and you have Advantage on attack rolls made against the creature.
The damage increases by 1d6 for each spell slot level above 2.