The Laws of Magic Physical / Metaphysical Law in Dremlia [Old] | World Anvil

The Laws of Magic

Magic is an all pervasive energy that fills nearly every corner of Dremlia. It holds effect over nearly everything, from climate and environment to the flora and fauna. Throughout the history of Dremlia the inhabitants of the land have discovered ways to hold influence over the various forces that govern magic. Wielding control over magic has been studied and evolved by various mages and sorcerers with new things constantly being learned. Magic, like any other craft, can be learned and improved upon. Despite magic flowing through all, only the Elves and the Jotunn are born with the ability to shape it, and even then the skill must be refined upon. Mages and sorcerers wield magic to shape reality the same a blacksmith wields a hammer to shape iron.   Their are eight elemental forces that magic manifests itself through: Fire, Water, Air, Earth, Time, Space, Life, and Death. These are known as the Forces of Power. Given the inherent chaos that is natural to the Forces of Power, it is very rare for a single mage or sorcerer to be able to mold more than two of them at most. Some of the Forces of Power are more connected to each other than others which lends to them being more easily learned together. The study of these forces are most commonly grouped into four Schools of Magic. The study of the forces of space and time is the school of kinesis, life and death is the school of equivalency, fire and earth the school of craft, and the forces of air and water make up the school of alteration.     Forces of Power
  • Fire
  • Water
  • Air
  • Earth
  • Time
  • Space
  • Life
  • Death
  Schools of Magic
  • Kinesis
  • Equivalency
  • Craft
  • Alteration
Type
Metaphysical, Arcane

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