Troll
Trolls are tall, monstrous-looking creatures of fey-descent.
Trolls may also assign an additional 2 points across the following abilities: Intimidation.
Troll blood has powerful restorative properties which some have learnt to harness. Trolls may begin with the special ability Recover, which allows the troll to restore 4d6 HP for a cost of 6EP. Trolls cannot use this ability if they have taken fire or acid damage that day. Furthermore, due their hardy nature, trolls may begin with Endurance levels 1-3.
Some trolls have mastered rituals whereby their spirits cling to their descendants, guiding them in all that they do. Hence, trolls may begin with the spell Spiritual Guidance, whereby they spend 6EP to reduce the difficulty of any single check by 1.
Creation
Attribute & Skill Ranks
Trolls are hardy survivors that gain +1 Constitution and a further +1 Constitution or Wisdom at character creation.Trolls may also assign an additional 2 points across the following abilities: Intimidation.
Details
Weaknesses & Resistances
Trolls are susceptible to burns, both fire and otherwise, and as such take 2x fire and acid damage.Traits, Spells, & Special Abilities
Trolls brandish a number of natural weapons, namely their long claws and tusks. As such, they can make unarmed attacks with a base damage of 1d4.Troll blood has powerful restorative properties which some have learnt to harness. Trolls may begin with the special ability Recover, which allows the troll to restore 4d6 HP for a cost of 6EP. Trolls cannot use this ability if they have taken fire or acid damage that day. Furthermore, due their hardy nature, trolls may begin with Endurance levels 1-3.
Some trolls have mastered rituals whereby their spirits cling to their descendants, guiding them in all that they do. Hence, trolls may begin with the spell Spiritual Guidance, whereby they spend 6EP to reduce the difficulty of any single check by 1.
Basic Information
Anatomy
Trolls are tall and muscular with thick green, grey, or brown skin. Their fingers end in sharp claws and they have long tusk-like teeth.
Growth Rate & Stages
Trolls have similar life stages to humans, except that they tend to die younger in violent ways more often than not.
Additional Information
Perception and Sensory Capabilities
Trolls are painfully sensitive to the sun, and as such tend to stick to the dark. Hence, trolls may begin with Night Vision, allowing them to see 60ft in darkness.
Civilization and Culture
Major Organizations
Trolls that live in more developed settlements tend to favour jobs involving violence, such as guards, mercenaries, or hired thugs. In a few cases trolls have been given the opportunity to demonstrate some of their most useful and least well known talents, namely crafting.
Culture and Cultural Heritage
Trolls tend to live in small raiding tribes. In the few cases where trolls live freely with other races, they still tend to congregate into troll-only communities.
Common Customs, Traditions and Rituals
Trolls often mark themselves with brands, though some settlements have discovered and switched to tattoos, that often have symbolic significance such as membership to a certain tribe or a position of particular standing within it.
Interspecies Relations and Assumptions
Due to their alliance with the ogres, goblins, and orcs in ages past, trolls are reviled by many other races as tales of their monstrosity have been spread by dwarfs of old. However, among true fey the trolls tend to have very positive relations, especially those that also despise the sun.
Average Height
The average troll is taller than 6'0".
Average Weight
Trolls tend to weight about 90kg.
Comments