Half Actions
Your turn can be split into 2 half actions, or things that do not take up the whole amount of time.
Examples include:
Melee attacks, ranged attacks, casting a combat spell, aiding someone, drawing a weapon, drinking a potion, escaping a grapple, initiating a grapple, moving up to your movement, casting counterspells, loading a crossbow, mounting, dismounting, retrieving a stored item, standing up, sheathing a weapon and other actions that are quicker to do.
Melee attacks, ranged attacks, casting a combat spell, aiding someone, drawing a weapon, drinking a potion, escaping a grapple, initiating a grapple, moving up to your movement, casting counterspells, loading a crossbow, mounting, dismounting, retrieving a stored item, standing up, sheathing a weapon and other actions that are quicker to do.
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