Dying and Death
When your character's health points drop below 0, your character is unable to do any actions, this would include talking, moving, or combat abilities. Your character is functionaly unconcious.
A Character below 0 in health must be stabalized by some sort of means, including spells, healing checks, medicines, potions, salves, and other items made to heal battle damage or in aiding healing.
When you fall unconcious you will continue to take damage from the injuries that drove you to drop below 0. Each turn you will make a body check to self stabalize, if you are succesful in these rolls you stop taking bleeding damage. If your character failed their stabalizing body check then they will take 1d5 bleeding damage and continue the dying process.
If your character stabalizes, but then takes more damage, this restarts the bleeding process and you must restabalize.
Your character is only considered dead when they have reached their Body Attribute in damage over their health. For example if your character had a body Attribute of 35 then they would only be considered deceased if they were at -35 health.
If your character stabalizes, but then takes more damage, this restarts the bleeding process and you must restabalize.
Your character is only considered dead when they have reached their Body Attribute in damage over their health. For example if your character had a body Attribute of 35 then they would only be considered deceased if they were at -35 health.
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