Creating Random Map
Choose your seed location, then roll on the chart to find the next hex, and as the characters move to each new Hex have them roll were the sub location is the next land on the plot, and the top row is the new seed location.
*1 in 10 also includes hills.
** 1 in 10 also includes forest.
*** 1 in 20 have pass which leads through the range.
You need to maintain consistency. Assume a square grid. Assume the starting position is a grassland. Assume the 12:00 position to be rolled is a Desert. Assume the 3:00 position to be rolled is a Marsh. The 2:30 position needs to be something that can only border a Desert and a Marsh and grasslands.
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