Crafting
First you roll to design the item you are crafting, make a mind attribute roll plus the skills you have that pertain to it.
Such as Fletching for producing arrows, brownsmithing for producing pots, or such
Then you roll trying to get under your Mind Attribute + Skill bonuses.
Mind Stat 34 + 5 Fletching = 39 target.
For each rank of success get a +5
For each rank of failure get a -5
example 39 target rolled a 12 so 2 ranks of success so a +10 to crafting the arrows.
For crafting the Arrows you then take your Body Attribute + the skill bonus + the ranks of failure or success for the designing process.
Body Stat 26 + 5 fletching + 10 for crafting success = 41 target
The More success you get the better the Item can be either adding effects, or damage, or reducing the price of the materials to craft.
The More failures the worse the item you make producing negative effects, reduced damage or range, or adding the the price of the materials to craft.
Such as Fletching for producing arrows, brownsmithing for producing pots, or such
Then you roll trying to get under your Mind Attribute + Skill bonuses.
Mind Stat 34 + 5 Fletching = 39 target.
For each rank of success get a +5
For each rank of failure get a -5
example 39 target rolled a 12 so 2 ranks of success so a +10 to crafting the arrows.
For crafting the Arrows you then take your Body Attribute + the skill bonus + the ranks of failure or success for the designing process.
Body Stat 26 + 5 fletching + 10 for crafting success = 41 target
The More success you get the better the Item can be either adding effects, or damage, or reducing the price of the materials to craft.
The More failures the worse the item you make producing negative effects, reduced damage or range, or adding the the price of the materials to craft.
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