Mummy Lord
Prerequisite: Mummified feat
You have tapped into the full potential of your new undead form, and you are powerful indeed. You gain the following benefits:
• You can extinguish ongoing fire damage on yourself or a creature within 5 feet of you as a reaction.
• You are immune to necrotic damage.
• You are immune to the charmed and frightened conditions
• When you hit with a melee attack, you may spend a point of exertion to deal an additional 1d6 points of necrotic damage to the target. If you do, the target must make a constitution saving throw with a DC of 8 + your Constitution or Wisdom modifier (choose when you take this feat) + your proficiency bonus. If it fails, it cannot regain hit points for an hour or until remove curse is cast on it. You may combine this with the similar benefit from Embalmed to spend 2 points of exertion and deal 2d6 points of damage in total
You have tapped into the full potential of your new undead form, and you are powerful indeed. You gain the following benefits:
• You can extinguish ongoing fire damage on yourself or a creature within 5 feet of you as a reaction.
• You are immune to necrotic damage.
• You are immune to the charmed and frightened conditions
• When you hit with a melee attack, you may spend a point of exertion to deal an additional 1d6 points of necrotic damage to the target. If you do, the target must make a constitution saving throw with a DC of 8 + your Constitution or Wisdom modifier (choose when you take this feat) + your proficiency bonus. If it fails, it cannot regain hit points for an hour or until remove curse is cast on it. You may combine this with the similar benefit from Embalmed to spend 2 points of exertion and deal 2d6 points of damage in total
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