Mischief Maker - GPG 24

Prerequisites: 3 levels in druid, 3 levels in savant
  You have a preternatural knack for causing trouble. You gain the following benefits:
Your Intelligence or Wisdom score increases by 1, to a maximum of 20.
You gain proficiency with your choice of Deception, Stealth, Sleight of Hand. If you are already proficient with all 3, you instead gain an expertise die in the chosen
skill.
You learn the friends and minor illusion cantrips. They become druid spells for you, but do not count towards your spells known.
When you gain this feat, you may choose to become a fiend or fey instead of your other creature types. Once made, this choice is permanent.

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