Journeyman Lich

Prerequisite: Apprentice Lich, ability to cast 6th level spells
  Your connection to true lichdom improves with—what else—practice and study.
• You are now immune to poison (and the poisoned condition) and fatigue.
• You have advantage on saving throws to avoid becoming charmed, frightened, or paralyzed.
• Improved Soul Vessel. The magic of your soul vessel strengthens. You now are proficient in death saving throws, and if you die, if your soul vessel is intact, you return to life 2d6 weeks after your death. Your soul vessel itself also becomes more durable. Its AC increases to 18, its hit points increase to 60, and it now has resistance to damage from nonmagical weapons.
• Improved Forbidden Knowledge. You learn a new 4th-level spell, 5th-level spell, and 6th-level spell. The spells must be ones from the necromancy, affliction, knowledge, necrotic, psychic, or scrying schools. These spells do not count against the spells you know or can have prepared, and they always count as being prepared.These spells are added to your class's spell list for you; if you have more than one spellcasting class, you choose which class’s list to add them to

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