Divine Orator - A5E

Prerequisites:Proclaimer feat
Proclaimers can use their oration skills to spread their version of ultimate truth into even the most stubborn of acolytes.
      You learn the Divine Inspiration and Persuasive Speech battle hymns. These special battle hymns can only be performed while you are using your voice Art Specialty as a spell focus.
Divine Inspiration. Once per round when an ally within 15 feet hits a creature with a melee weapon attack, your ally can deliver a Divine Smite just as if you had
delivered it yourself using your Divine Smite feature (expending one of your uses). If you are able to empower your smites, you may choose to empower it as normal.
Persuasive Speech. Hostile creatures within 30 feet take a –1d4 penalty on attack rolls. When a hostile creature begins its third consecutive turn within this range it
becomes charmed by you and will not attack you or your allies for the battle hymn’s duration. If this causes combat to end early, the creatures remain charmed to you
for 1 minute afterward. For the next 24 hours after the battle hymn ends, you gain an expertise die on Charisma checks made against creatures that were charmed in
this way. Creatures that either share your alignment or worship a deity that does become charmed after two consecutive turns instead. Creatures that have an
opposite alignment (good and evil are opposites, as are law and chaos) or worship a greater entity that does cannot be charmed in this way.

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