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Summon Water Elemental

Level 4 Water Conjuration Spell
Use: The user summons a water elemental. The elemental disappears when it drops to 0 hit points or when the spell ends.

The elemental is friendly to you and your companions for the duration. Roll initiative for the elemental, which has its own turns. It obeys any verbal commands that you issue to it (no action required by you). If you don't issue any commands to the elemental, it defends itself from hostile creatures but otherwise takes no actions.
Range:
30 ft casting
Casting Time:
1 Action
Duration:
1 hour
Components: Vocal, Semantic, Material (a 10 ft cube of water)
Mana Cost:
30
Worth:
400 coins
Classes: Druid, Wizard

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