Conjure Animals
Level 3 Conjuration Spell
Use: You summon hocus spirits to take the form of beasts and appear in unoccupied spaces that you can see within range. Choose one of the following options for what appears:
* One beast of challenge 2 or lower
*Two beasts of challenge 1 or lower
*Four beasts of challenge 1/2 or lower
*Eight beasts of challenge 1/4 or lower
Each beast is also considered a hocus, and it disappears when it drops to 0 hit points or when the spell ends.
The summoned creatures are friendly to you and your companions. Roll initiative for the summoned creatures as a group, which has its own turns. They obey any verbal commands that you issue to them (no action required by you). If you don't issue any commands to them, they defend themselves from hostile creatures, but otherwise take no actions.
Range: 60 ft casting
Casting Time: 1 Action
Duration: 1 hour
Components: Vocal
Mana Cost: 20
Worth: 300 coins
Available Classes: Druid, Ranger
Available Subclasses: Follower of Life
Use: You summon hocus spirits to take the form of beasts and appear in unoccupied spaces that you can see within range. Choose one of the following options for what appears:
* One beast of challenge 2 or lower
*Two beasts of challenge 1 or lower
*Four beasts of challenge 1/2 or lower
*Eight beasts of challenge 1/4 or lower
Each beast is also considered a hocus, and it disappears when it drops to 0 hit points or when the spell ends.
The summoned creatures are friendly to you and your companions. Roll initiative for the summoned creatures as a group, which has its own turns. They obey any verbal commands that you issue to them (no action required by you). If you don't issue any commands to them, they defend themselves from hostile creatures, but otherwise take no actions.
Range: 60 ft casting
Casting Time: 1 Action
Duration: 1 hour
Components: Vocal
Mana Cost: 20
Worth: 300 coins
Available Classes: Druid, Ranger
Available Subclasses: Follower of Life
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