Iruvian Sword Arts in Doskvol | World Anvil
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Iruvian Sword Arts

When you achieve the rank of student in an Iruvian sword art, you receive permission to study the fundamentals of your chosen style.

When you have proven your command of the fundamentals of the style, you achieve the rank of adept. You receive permission to study the secret arts of the style. You gain the adept fighting maneuver of your style (this does not count as a special ability).

When you have proven your mastery over the secret arts of the style, you become a master. You may take the master special ability of your style as a veteran advance.

Falling Star Style

  • [Adept] Sash Fighting: You may wield a special silken sash in combat to interfere with your opponent and open them up to sword attacks. The sash resembles a very long scarf and is weighted at the tips. You may attempt to disarm an opponent or grapple them (to immobilize a limb or choke them), while staying out of arm’s reach. You may also use the sash as climbing gear and to negate harm from falls.

  • [Master] The Falling Star: Your sword attacks involve acrobatic leaps with powerful falling slashes. When you make an attack in this way, choose a beneficial extra effect (this effect occurs regardless of the outcome of your action): The target’s armor is ruined—the target’s weapon is ruined— the target is knocked sprawling—the target is forced back out of sword-reach.

Rising Moon Style

  • [Adept] Moon Dagger: You may wield a vicious curved dagger in the off- hand to counter your opponent’s moves or launch a wild flurry of cuts with both your blades. During any exchange with an opponent, at your option, choose to fight viciously with dagger and sword— increasing the level of any harm inflicted by you and your opponent, or fight defensively—decreasing the level of any harm inflicted by you and your opponent.

  • [Master] The Rising Moon: Your sword attacks involve acrobatic leaps with powerful upward slashes. When you make an attack in this way, choose a beneficial extra effect (this effect occurs regardless of the outcome of your action): The target’s armor is ruined— the target’s weapon is ruined—the target is knocked sprawling—the target is forced in close where a sword is useless.


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