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Choose A Heritage

From Blades in the Dark Rulebood Copyright © 2017 John Harper. All rights reserved.

Your character’s heritage describes where their family line is from. You may be of any heritage of your choice, and then decide if you’re a foreigner who has immigrated to Doskvol or if you’re a local who grew up here. When you choose a heritage, circle it on the list on your playbook, then write a detail about your family life on the line above. For example, you might choose Skovlan heritage, and then write Factory workers from Lockport, now refugees. Or you might choose Iruvian heritage and write Exiled nobility. Each heritage is described in brief, below. For more details about these people and places, see page 308.

  • Akoros is the largest and most industrialized land in the Imperium, and is home to the capitol city as well as Duskwall itself. They’re known as a diverse conglomeration of cultures that have grown together in close proximity for centuries, somewhat like Europe.
  • If you want to be a rootless wanderer you could be from the Dagger Isles. People there often grow up on ships and travel a lot before settling down. They’re known as corsairs and merchants who live without lightning barriers— dealing with spirits in other ways.
  • If you want to be from a culture considered “foreign” by the locals, you could be from Iruvia, a rich and powerful desert kingdom far to the south. It’s another diverse land of varying cultures similar to old Persia, Egypt, and India.
  • If you want to be from a place considered “wild” by the rest of the empire, you could be from Severos. Outside the few Imperial settlements, most Severosi live in nomadic horse-tribes scattered across the blasted deathlands, surviving within the ruins of ancient arcane fortresses which still repel spirits.
  • If you want to be from a marginalized people, you could be from Skovlan, the island kingdom just across the sea from Doskvol. Skovlan was last to be brought under Imperial rule, over the course of the 36-year Unity War (which ended only a few years ago). Many Skovlander refugees who lost their homes and jobs in the destruction of the war have come to Doskvol seeking new opportunities.
  • If you want to be weird, you can be from Tycheros. It’s a semi-mythical place, far away beyond the northern Void Sea. Everyone says that the people there are part-demon. If you choose Tycherosi heritage, also create a demonic telltale (like black shark eyes, feathers instead of hair, etc.) that marks your character.

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