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Eldeyr, The Castigator

Outspokenly against the other gods.   Category: The Lower Divinity   Edicts: Offer your strength to aid others, protect those weaker than you, seek your true self and desires
Anathema: Knowingly helping an evil creature, engaging in petty showcases of strength, making a deal with a immoral creature   History: Eldyr was born at some point in the 3rd era. She was raised to believe in the Morningstar. She believed in him strongly and wanted to spread his faith. Unfortunately, the champions and monks at this monastery were liars and were worshippers of the being known as The Master. When she discovered this her father figure at the church tied her up and began torturing her. She begged and pleaded for the help of Morningstar and his light to at the very least ease her suffering. She received no answer from him or any god which enraged her. Then months after being tortured attempting to convince her to join them she pretended to be knocked unconscious and killed him with her legs and managed to get the key to free herself. She barely escaped and vowed to kill them all but first she realized she needed to focus on helping others who had been betrayed by the gods. She was vocal about her dislike of the Guardians to the point that she ended up being attacked by champions of those gods. She barely managed to survive the attack and annihilated every single one of them. She suffered a mortal wound but her followers' belief in her gave her the power to mostly heal herself. She looked over the bodies and realized one of them was the body of her father figure whose face changed to a twisted grin at which point the body turned to dust. Realizing that even these champions had been talked into this attack and despite how powerful they were the gods still did not help them. She spread her message further informing others of this event and increasing the number of followers. It's believed she is still alive somewhere on Doitheria figuring out how she will kill the Master.   Symbol: A white gold eye.   Devotee Benefits:
Cleric Spells: 1st: sure strike, 2nd: Enlarge, 3rd: haste, 4th: stoneskin 5th: Lightning Storm, 6th: Mantle of Heaven's Slopes, 7th: True Target, 8th: Hidden Mind, 9th: Prismatic Shield
Divine Ability: Strength or Charisma
Divine Font: Heal
Divine Rank: Quasi-Deity
Divine Skill: Athletics
Domains: Might, Confidence, Duty, Zeal
Alternative Domain: Perfection, Protection
Favored Weapon: Bastard Sword
Children

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