Grappled Condition in Dierde | World Anvil

Grappled

Grappled • A grappled creature’s speed becomes 0, and it can’t benefit from any bonus to its speed. • The condition ends if the grappler is incapacitated (see the condition). • The condition also ends if an effect removes the grappled creature from the reach of the grappler or grappling effect, such as when a creature is hurled away by the thunderwave spell. — Basic Rules
  The grappled condition is quite underwhelming. While it can be used to keep enemies from escaping or from melee attacking other creatures, grappled creatures can still attack normally and attacks against them aren’t granted advantage. This results in a lackluster condition that is missing any significant consequences. A creature could be grappled by the party’s Fighter and, instead of using its entire action to try to escape the grapple, can simply continue to hit the Fighter as normal while taking no penalty other than not being able to move. Much like the Charmed condition, the Grappled condition is only really worth it if you can stack other conditions on top of it. The Grappled condition is most commonly stacked with the Restrained condition, though sometimes the additional effects can come in the form of bonus damage, advantage on attacks, or other conditions such as Blinded. Methods Some examples of things that can apply the Grappled condition are: • Grapple Attack (special melee attack) • Ankheg’s Bite (monster ability) Giant Crab’s Claw (monster ability)