Eldath Character in Dierde | World Anvil

Eldath

Eldath (/ˈɛldæθ/) is the Faerûnian deity of peace. Her dogma is pacifistic, requiring nonviolence of her followers. Eldath protects rivers, streams, and druids' groves, and mortal creatures are incapable of committing acts of violence while in her presence. She is The Quiet One, and Goddess of Singing Waters, goddess of waterfalls, springs, streams, pools, stillness, peace, quiet places, and the guardian of druids' groves; she is a neutral demigoddess from the Prime Material Plane. She is described as being connected to Silvanus, and is "the supreme pacifist" who "guards all druids' groves, and when she is present in any grove, that place becomes a Sanctuary where no blows land and no one feels anger." Eldath first appeared within Dungeons & Dragons as one of the deities featured in Ed Greenwood's article "Down-to-earth Divinity" in Dragon #54 (October 1981).
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